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How to play

The short version: nothing on this server is handed to you. Here is exactly how the loot economy, the key rotation and the endgame are tuned, so you know what you are working towards from the moment you spawn.

Not a tapper server

The whole loot economy is built around one rule: nothing should feel handed to you. A full kit is meant to be an achievement, not a spawn-in condition.

That includes weapons. This is not a tapper server — every .338 rifle is being reviewed so it can no longer one-tap a player in full T4 gear. A fight should be decided by positioning and aim, not by whoever loaded the right caliber.

Loot tiers, in short

Every item on the server sits somewhere on a T1 to T5 scale: T1 is common, T5 is the rarest gear that exists. The whole key and keycard system below exists to gate access to the top of that scale.

Key rotation

Locked rooms rotate through three tiers of keys, colour-coded so you know what you're walking into before you commit to clearing the room.

TierKeysTypical lootKeycard chance
Low tier
BlueGreen
T2–T3, plus a 0.5% chance of T410%
Mid tier
YellowPurple
T3, plus a 50% chance of T438%
High tier
RedOrangeNWAF
T4, plus a 1% chance of T577%

Numbers in the last column are the chance that clearing the room also drops a keycard — the higher the tier, the better the odds.

Dynamic loot crates only ever drop Blue or Green keys, plus a very rare chance of a better one and a very, very, very rare chance of a keycard. Anything above that tier has to be looted from rooms directly, with the odds scaling with how rare that room already is.

Keycards

Keycards run on their own rarity ladder, separate from keys, and gate the best loot on the server.

TierKeycardsTypical loot
Low tier
BlueGreenPink
T4, plus a 10% chance of T5
Mid tier
PurpleYellowTeal
T4, plus a 10% chance of T5
High tier
RedOrange
T4, plus a 40% chance of T5
Very high tier
BlackWhite
75% chance of T5

As a baseline, a keycard room carries roughly a 20% chance of holding a T5 item — the table above is the precise breakdown by keycard colour.

Events vs. keys

Events pay out better than keys, full stop — but they take more coordination and more risk to actually pull off.

Keys are the easier, more reliable route: lower ceiling, lower effort. Pick whichever trade-off fits your group on a given night.

Endgame & progression

T5 gear and tappers are only meant to show up from the middle of the wipe onward — do not expect to see them in the first few days.

Hub zone

Currently drops the best gear on the server: tappers, raiding tools and T5 items, all in one place.

Hacked crates

The best source of mining materials on the server.

KOTH

The best source of raiding gear on the server.

Still have questions?

The Discord is the fastest way to get a straight answer, whether it is about a drop rate or a specific room.

Ask on Discord